Fast Forward Awards 2026: Chris McGurk — Master of Reinvention

Chris McGurk arrives right on time for an  interview at his reserved table at the Beverly Hills Hotel’s iconic Polo Lounge. It’s been his preferred meeting space for years, dating back to when he and his family used to live a few houses down Crescent Drive on the other side of Sunset Boulevard in the Los Angeles suburb of Beverly Hills.

A tall, well-groomed man dressed in smart casual — premium denim jeans with a dark, patterned long-sleeve sweater — McGurk is the master of reinvention. He’s gone from running such major studios as Universal Pictures, Overture Films and MGM to building his own, Cineverse, a publicly traded company he’s headed since 2011 as chairman and CEO.

But Cineverse is not, as they say, “your grandfather’s studio.” It’s an entertainment and streaming technology company McGurk says he believes is built for a time when the traditional studio system that has ruled Hollywood for nearly a century is a shadow of what it once was, and delivering movies and shows directly to consumers over the internet is as lucrative and profitable as the old studio system was during the heyday of theaters.

Content distribution and technology, McGurk says, are “interlocked” at Cineverse. “It’s a true portfolio strategy. And what I love about it is that it completely changes the independent film model. Technology really underpins everything we do. It drives our 30 streaming channels, and it drives our advertising. We have our own advertising tech group and our own ad tech module. And that’s also the key to our theatrical business, where we’ve been opening movies and spending a fraction of the marketing dollars that our competitors spend because we’re using our whole network and system to market these movies in a much smarter way.”

Cineverse distributes content across all windows and platforms, from theatrical to digital to physical. The company has a rich library of more than 71,000 films, series and podcasts that it feeds to more than 50 million unique monthly viewers through a network of digital outlets such as Amazon, Peacock, Tubi and Pluto TV, as well as through movie theaters and physical media. Cineverse also owns more than 30 of its own streaming platforms and channels — subscription, ad-supported and FAST — including the horror media brand Bloody Disgusting and its flagship streaming service, Screambox.

Cineverse additionally has a thriving technology organization that it built alongside its content business. Matchpoint is the company’s core technology suite for delivering streaming content, an automated and workflow platform that prides itself on efficiency, and also provides tools for scalable app creation, analytics and predictive dashboards, and AI-powered quality control and metadata enrichment. Cinesearch is a consumer-facing content search and discovery platform that is powered by Matchpoint. Both are now being positioned not just for internal use, but also as commercial SaaS offerings for studios, streamers and other media companies that want to modernize their supply chains.

For his belief — which he puts into action — that streaming and theatrical are synergistic rather than cannibalistic, and that technology is the engine that allows our industry’s crown jewel, content, to shine brighter than ever, Chris McGurk is being honored with Media Play News’ 2026 Fast Forward Award. The award is given out each year to a person, technology or organization that moves the home entertainment industry forward.

READ — THOMAS K. ARNOLD: REINVENTING A STUDIO

Content Synergy

On the content side, Cineverse believes that streaming and theatrical can work very well together. For McGurk, there’s no bigger affirmation of this belief than the company’s experience with Terrifier 2 and Terrifier 3, two low-budget slasher films centered on the murderous Art the Clown. The “Terrifier” franchise was brought to Cineverse through its horror brand, Bloody Disgusting, whose executives told him they thought Art the Clown could be the next Jason Vorhees or Freddy Krueger.

Terrifier 2 was released theatrically in October 2022 and wound up grossing nearly $11 million domestically thanks to a viral marketing campaign centered on Bloody Disgusting and Cineverse’s own streamers. The company spent only about $250,000 on marketing, relying mostly on unused inventory on its own channels.

With Terrifier 3 in the fall of 2024, McGurk and his team used the same playbook, spending just $500,000 on outside marketing and using their own streaming properties as well as some recently acquired podcasts to drive consumer awareness. Terrifier 3 opened at No. 1 on the domestic box office charts and, with a gross of more than $54 million domestically and $90 million globally, ranks as the highest-grossing non-rated
film in U.S. history. Speaking at AFM in November 2024, McGurk said that with Terrifier 3, “we’ve established a new blueprint” for independent films with big viral fan bases.

“In our case, you know, we use our streaming channels to promote our movies without spending any money because we’re using the unused inventory,” McGurk says. “And what we’ve been able to do, because we have our own technology and the technology collects tons of information about what consumers are watching and what they like and what they don’t like, is assemble a huge database, particularly in horror, but also in independent film and in family, that really lets us know what people want and who the audience is.”

McGurk maintains Cineverse’s streaming network, “because it’s very focused on specific fandoms, is an incredibly efficient way for us to activate people to go see movies in theaters — and to see movies in home entertainment as well. So that’s the synergy that we think we’re really bringing to the table.”

Chris McGurk speaking at AFM 2024 on the success of the “Terrifier” franchise and the synergy between streaming and theatrical. (Photo courtesy of AFM)

Emboldened by the success of the two “Terrifier” movies, Cineverse in May 2025 announced the creation of the Cineverse Motion Pictures Group, led by longtime executive Yolanda Macias, who was named chief motion pictures officer, a new position that replaced her previous chief content officer role. The first two big releases, remakes of 1980s cult hits The Toxic Avenger (starring Peter Dinklage of “Game of Thrones”) and Silent Night, Deadly Night (with Ruby Modine), only grossed a modest $3.5 million and $2.6 million, respectively, but McGurk says both have been extremely profitable thanks to post-theatrical TVOD sales and, in the case of The Toxic Avenger, a recent sale to Hulu.

“Both movies were profitable — very profitable,” McGurk says. “Toxic Avenger and Silent Night, Deadly Night didn’t do great at the box office, but because we spent so little on each one, they’re doing fantastic on home entertainment, so we’re getting a good return on investment on both of those films — well over 50%.

“If you go back and look at Toxic Avenger, we opened against two big studio movies, and I can guarantee you that we were the most profitable movie released that weekend. It’s the same thing with Silent Night, Deadly Night.”

Later this year, Cineverse plans to venture into the family market with a reboot of the “Air Bud” franchise, once controlled by The Walt Disney Co., and is also readying a theatrical run for Guillermo del Toro’s breakthrough film, Pan’s Labyrinth, to coincide with the 20th anniversary of the film’s original theatrical release. Also in the pipeline is a fourth “Terrifier” movie.

“What we’re trying to do, theatrically, is develop a portfolio of movies with known IP that we think we can acquire or produce and market with an all-in investment of less than $5 million,” McGurk says. “And when you’re doing that consistently, you’ve got great upside potential, as we saw on Terrifier 3, and also great downside protection.

“We’re still ramping up our release slate to try to get up to maybe six to eight films a year. We want to go to bat a number of times, knowing that by following our model, you can’t lose any money.”

Another theatrical release, the sequel Return to Silent Hill, was released in theaters Jan. 23 and earned more than $5.5 million domestically and over $42 million worldwide — including $18 million in China. The film is based on the popular “Silent Hill” video game franchise that has seen its latest installment, released a year ago, sell more than 2.5 million copies.

“So we know there’s a current fan base out there that we can activate,” McGurk says.

Also on the content side, Cineverse is moving into short-form video. Last August, the company announced a joint venture with Banyan Ventures, the venture arm of former ABC Entertainment Group and WME Chairman Lloyd Braun, for the pending launch of a studio and AI-based platform creating serialized, short-form (one to three minutes) “micro-dramas” for mobile devices specifically designed for modern viewing habits.

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The announcement was made five months before The Walt Disney Co. made a similar move into short-form content distribution.

The new Cineverse studio, MicroCo, is headed by CEO Jana Winograde, a former president of entertainment for Showtime Networks, and chief creative officer Susan Rovner, former chairman of entertainment content for NBCUniversal television and streaming. The company’s original series will be designed for binge-watching, aiming to expand upon the currently available short-form social media content that has made vertical scrolling ubiquitous. It will span multiple genres, from romance to horror, and will feature both live-action and animated series.

“It’s interesting how so many of the micro-dramas that are currently out there have to do with undercover billionaires and werewolves,” McGurk says with a laugh. “We’re still exploring how we want to attack the micro-drama, which we think is going to be a huge business. We’re primarily looking at opportunities to leverage our technology in that business for our own venture, but possibly for others who are in that business too. We’ve got a real leg up in horror — obviously that’s an area that we can focus on — but we want to expand into other genres as well.”

One challenge is that while production costs are low — as little as $25,000 for 60 minutes of content — the platforms, particularly the ones owned by big Asian technology conglomerates, are spending up to $2 million a day on marketing and customer acquisition.

“And that obviously turns the economic model upside down,” McGurk says. “I’ve talked to a lot of producers in the business who are frustrated because, just like in the film business, they might hand a platform a $100,000 micro-drama, but then in order to make anything above and beyond their guarantee, they’re sitting behind $2 million in marketing. And they’ll never get that back.”

Another challenge, McGurk says, “is that there’s no ancillary market right now. They have a three- or four-week run and then it’s done. There’s no home video, no VOD, there’s nothing.

“We’ve had people come to us and ask us to piece these things together and put them out on DVD, but I don’t think that works, given the way they’re set up, where every episode is a one- to three-minute cliffhanger. So we’re trying to parse through some of the issues in the business right now.”

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Technology in the Spotlight

Cineverse’s trump card is its technology, which is integrated into every aspect of the company’s products, services and inner workings. Under the auspices of Tony Huidor, president of technology and chief product officer, the technology division includes a 150-member engineering team in Calcutta, India, and accounts for about 70% of Cineverse’s total headcount.

McGurk says technology has played a key role in building up Cineverse’s own network of streaming platforms and channels as well as promoting its theatrical films. Going forward, the focus is on building a viable service business with outside clients.

“We’re very focused now on trying to leverage our technology and the AI components of that technology that we’ve built,” McGurk says. “We’re trying to leverage that in really smart ways to have a positive impact on the business. We’re looking to strengthen companies and address problems that exist in the business without having a negative impact on the creative side of the business, which everyone is so concerned about right now.”

One example, he says, is Cinesearch, a search tool for streaming that

Cineverse developed with Google. Cinesearch uses an AI avatar named Ava, “and she’s incredibly smart,” McGurk says. “We’ve got a database of hundreds of thousands of films, which she’s been studying for the last year and a half. And what Ava can do for you is if you have a connected smart TV, she can have a conversation with you and basically search everything on that TV across all platforms, establish a personalized relationship with you, and enable you to find the stuff you want faster than anything that exists right now.

“The current system of menuing that happens on these streaming platforms is archaic. It’s 20 years old. It generally takes somebody 10 minutes to find a film they’re looking for, and that’s not good for the customer. It causes churn because they get frustrated and leave. And that’s not good for the platform.”

Cineverse executives pitched Cinesearch at CES 2026 in early January in Las Vegas, “and we had a lot of promising conversations,” McGurk says. “We’re looking at licensing it to OEMs and smart-TV manufacturers, those types of companies. And we’re hopeful that we’ll have a couple of deals over the line soon. We believe we’re successfully addressing the biggest problem in streaming, search and discovery, with AI. Cinesearch can have a very positive impact on audiences, customers, platforms and the artistic community. And there are very few examples where you can point to AI doing all that.”

(L-R): Overture Films’ Danny Rosett, actor George Clooney and Chris McGurk at the Sept. 11, 2009, ‘The Men Who Stare at Goats’ premiere during the Toronto International Film Festival. (Photo by Alberto E. Rodriguez/Getty Images)

The latest big developments on the services front are two recent acquisitions. In January Cineverse bought Giant Worldwide, a global media services provider serving some of the entertainment industry’s leading Hollywood studios and streaming platforms. Giant has deep operational expertise in digital delivery fulfillment, Master QC, content localization and OTT content testing, along with Preferred Vendor Service badges for top streaming platforms.

Then, Cineverse Feb. 13 announced its acquisition of IndiCue Inc., a connected-television (CTV) monetization platform that provides streaming publishers and operators with the technology infrastructure to manage, optimize and grow their advertising revenue across FAST, AVOD and ad-supported streaming environments. The company’s integrated ad technology stack includes ad serving, supply-side platform (SSP), demand-side platform (DSP), and server-side ad insertion (SSAI) capabilities.
Both acquisitions will be integrated into Matchpoint and, McGurk says, “largely complete our strategy to build a comprehensive, scalable infrastructure solution for the entertainment industry.”

In Giant’s case, this integration will enable the company’s studio and streaming platform clients to benefit from Matchpoint’s automation and integrated AI capabilities — which include automated ingest, frame-by-frame AI-based Video/Audio QC, AI-generated enhanced metadata enrichment, fully transparent automated mastering workflow, and machine learning-driven delivery optimization — to reduce costs, eliminate human error, and scale content distribution to all leading video streaming platforms.

The addition of IndiCue into the Matchpoint ecosystem, meanwhile, completes a critical component of Cineverse’s platform strategy and vision, McGurk says. The combined companies now connect distribution, data and monetization into a single, unified solution, allowing Cineverse and its streaming partners to respond dynamically to performance signals, optimize ad placement, and improve ad yield across the highly fragmented CTV landscape.

The product and engineering teams from Cineverse and IndiCue will leverage Matchpoint technology to jointly develop new ad-tech products and advanced data capabilities designed to deliver improvements within the CTV advertising ecosystem that leverage the unique combined capabilities and expertise of the two companies’ technology teams.

Cineverse expects Giant Worldwide to contribute pro forma revenue of $15 million to $17 million, and pro forma EBITDA of $3.5 million to $4 million, in fiscal-year 2027. The majority of this revenue is recurring in nature, derived from ongoing service relationships with major Hollywood studio and streaming platform clients.

IndiCue is expected to generate approximately $38 million in revenue and $9.6 million in EBITDA in calendar year 2026, representing a 25% EBITDA margin and immediate accretion at close, reflecting the operating leverage of transaction-driven CTV advertising infrastructure.

Cineverse for the quarter ended Dec. 31, 2025, reported revenue of $16.3 million, down 60% from $40.7 million in the last three months of 2024, which included approximately $22.8 million of theatrical revenue from Terrifier 3. The company posted a net loss of $1 million, compared with a profit of $7 million in the prior-year quarter.

For its next fiscal year, which begins April 1, Cineverse expects the new acquisitions to help it achieve revenue of $115 million to $120 million, with technology platforms representing more than 50% of total revenue. Adjusted EBITDA is expected to reach $10 million to $20 million.

Looking Back — And Ahead

McGurk was born in West Springfield, Mass., “a little town that nobody’s heard of and people in Boston don’t even know exists.” After earning his bachelor of science degree in accounting from the Syracuse University School of Management, and an MBA from the University of Chicago Graduate School of Business, McGurk began his career at consultancy Price Waterhouse & Co. in Hartford, Conn.

He later enjoyed a six-year run at PepsiCo, where he held various sales, marketing and finance positions, before joining The Walt Disney Co. in 1988, where over the next eight years he held various progressively more responsible positions before ultimately rising to president of The Walt Disney Motion Picture Group.

“I got recruited at Disney, out of the blue, by Frank Wells and Michael Eisner,” McGurk recalls. “And they gave me this big speech about how, you know, come with us and we’ll be like the dynasty of the Yankees. So I moved out West — it was my third coast-to-coast move in three years — and my first boss was Jeffrey Katzenberg, who’s famous for saying if you don’t come in on Saturday, don’t bother coming in on Sunday. Luckily, my daughter was born on the 4th of July, so I could actually have a day off.”

After leaving Disney in 1996, McGurk subsequently served for three years as president and chief operating officer of Universal Pictures, where he brought in October Films, which evolved into Focus Features. In 1999 McGurk joined MGM, where he was the lead operating executive — and set up United Artists as an independent studio — until the company was sold for approximately $5 billion to a consortium of investors. From 2006 to 2010, McGurk was founder and CEO of Overture Films and CEO of Anchor Bay Entertainment, which distributed Overture Films’ product to the home entertainment industry.

It was quite a career—and quite an education, McGurk says.

“What I learned is that the big studios do things a certain way,” McGurk says. “It’s all about money.

It’s all about covering your ass and not making mistakes, which obviously doesn’t lead to great creativity. That’s why everyone’s so amazed at Mike De Luca at Warner right now, because he’s actually running production at a studio and he is actually not just 100% fixated on making money in franchises. He’s willing to break creative boundaries. And that’s what I liked about the independent side of the business.”

Cineverse, then called Cinedigm, was a small digital cinema company when McGurk took charge in 2011.

“We really were setting out to reinvent the company from what it was before, from a digital cinema company to a company that leveraged digital technology in the home,” McGurk recalls. “And we knew we had to get into the streaming business and we knew, when we looked at Netflix, that Netflix’s real advantage was the fact that they had proprietary technology and leveraged their tech.

“So we said, if we’re going to be a streaming company, we had better figure out a way to smartly control the technology and do it in a cost-efficient way. So we formed a joint venture with a company called Junction TV over in India that had been started up by these two engineers, one of whom had just taken a job at Apple as the head of network architecture, with 250 engineers working for him. And he was so good that Apple let him continue with this side business over in India where his partner was running it, who now runs it for us.”

Over time, McGurk says, “we developed a soup-to-nuts streaming technology with our partners. And then four years ago we bought them out and now we own the whole thing.

“The beauty of the tech, too, is that because we developed it in India, we didn’t spend hundreds of millions of dollars to develop the tech. We spent tens of millions of dollars over a 10-year period. And we think it’s as good as, or better than, anything out there. We really believe that. And we run the whole operation in India with 150 people and two offices for less than $3 million a year. Here, it would cost us $30 million.”

With the technology in place, McGurk and his team made it work for them.

“We were one of the first companies to get in the FAST business — I think we launched our first FAST channel in 2017,” he says. “And having this tech in place allowed us to save a lot of money, and now being able to actually license it as well is just huge for us. We don’t think there’s anything comparable to it. And when you think of the hundreds of millions of dollars some of the other companies spent, like Disney when they bought BAMTech … it’s ridiculous. And you know, in a lot of instances, their technologies are 20 years old, while we’re constantly refining ours and doing it in an incredibly cost-efficient way because it’s over in India.”

Technology aside, McGurk says he also likes the creative freedom that comes from running an independent studio outside of the Hollywood mainstream.

“Our model is so different, at least on the theatrical side, that we can really allow artists to do what they want without a lot of downside exposure, but a lot of upside exposure,” he says. “I think we’ve created a model that is counter to what everybody else is doing and can really support new ideas and creativity.”

(L-R): Tom Hanks, Chris McGurk, Denzel Washington and Alan Horn (at the time, COO of Warner Bros.) at a Dec. 6, 2002, American Cinematheque award ceremony honoring Washington at the Beverly Hilton Hotel in Beverly Hills, Calif. (Photo by Kevin Winter/ImageDirect)

Where does he see Cineverse, say, five years from now?

“Hopefully, three or four times as big as we are right now, having made a couple of smart acquisitions and having really grown our technology business quite a bit,” McGurk says. “I think we’ve got a leverageable technology, and we’ve got a great team in place that’s out selling. I think you might see us do some more acquisitions in the technology space like we did with Giant. I see our film business rounding itself out, so we’re doing like eight films a year and expanding into other genres besides, you know, just horror.

“But I see us as a much, much bigger company, lean and mean and with a set of assets that are really unique in this space. Nobody has a streaming network like we have, with 30 channels and 60 podcasts on top of that. We have more than 70,000 titles in our library, all powered by a technology and AI that we own completely.

“I look around and there’s nobody who really lines up competitively with us. And so I think if we’re not three or four times bigger, we’ve screwed it up somehow. But I think the other thing I feel really good about is that for a little company, a microcap company like us that’s been trying to make sure we pivot and stay ahead of the industry, we’ve really built a really great executive team. People like Erick Opeka, Tony Huidor, Michele Edelman, Yolanda Macias — this is a team that’s capable of doing a hell of a lot more, of running a much, much bigger company. And I just feel good that we’ve been able to attract a team in a real difficult time in the industry and retain them. They’re all motivated, and I just think the future looks really bright.”

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Reinventing a Studio

Hollywood loves reinvention stories, but few executives have executed one as thoroughly — or as pragmatically — as Chris McGurk. Having spent decades running legacy studios including Universal Pictures, MGM and Overture Films, McGurk now finds himself on the other side of the equation: building a modern entertainment company, with technology not as an accessory, but as the engine.

As chairman and CEO of Cineverse since 2011, McGurk has overseen the transformation of what was once a modest digital cinema business into a publicly traded entertainment and streaming technology company designed for an era when the traditional studio system no longer controls distribution, marketing or consumer access. At Cineverse, content and technology are inseparable — and that interdependence is central to the company’s strategy.

READ: FAST FORWARD AWARDS 2026: CHRIS MCGURK — MASTER OF REINVENTION

Cineverse today operates across every major window — theatrical, TVOD, FAST, subscription streaming and physical media — while feeding a library of more than 70,000 titles to over 50 million monthly viewers. Unlike legacy studios, however, Cineverse owns much of the underlying infrastructure powering that reach. Its Matchpoint platform automates streaming workflows, analytics, quality control and metadata enrichment, while its consumer-facing Cinesearch tool tackles one of streaming’s most persistent pain points: discovery.

That technological foundation is not theoretical. It has produced tangible results, particularly on the theatrical side, where Cineverse has demonstrated that streaming and cinemas can be complementary rather than cannibalistic. The company’s handling of Terrifier 2 and Terrifier 3 — marketed largely through Cineverse’s own horror-focused streaming channels and digital inventory — delivered blockbuster returns on minimal spend. Terrifier 3’s $90-plus million global box office gross on a modest marketing budget effectively rewrote the playbook for independent genre releases.

The key, McGurk argues, is data-informed efficiency. Cineverse’s vertically integrated network provides real-time insight into fandoms, viewing behavior and consumer preferences — intelligence that allows the company to activate audiences with precision. The same discipline has made lower-grossing box office releases such as The Toxic Avenger and Silent Night, Deadly Night highly profitable through post-theatrical TVOD and streaming windows.

That philosophy now extends into Cineverse’s broader ambitions. The formation of Cineverse Motion Pictures Group, led by Yolanda Macias, signals a push toward a steady slate of six to eight films per year built around known IP, disciplined budgets and asymmetric upside. Upcoming projects spanning horror, family and prestige titles suggest a portfolio approach rather than a swing-for-the-fences mentality.

On the technology front, Cineverse is positioning itself as a service provider as much as a content company. Cinesearch — developed with Google and showcased at CES 2026 — aims to modernize search and discovery through conversational AI, addressing a churn-driving weakness across streaming platforms. Meanwhile, the acquisitions of Giant Worldwide and IndiCue will allow Cine-verse and its partners to use Matchpoint’s automation and AI to replace costly and labor-intensive manual workflows while delivering improvements within the connected-tv advertising ecosystem.

What distinguishes McGurk’s vision is its restraint. Cineverse is not chasing scale for scale’s sake, nor competing head-on with tech giants. Instead, it is quietly assembling a hybrid model — part studio, part platform, part services company — optimized for efficiency in an industry still recalibrating after years of overspending.

In an era defined by contraction, Cineverse’s strategy feels refreshingly constructive. McGurk’s second act is less about nostalgia for Hollywood’s past than about engineering a sustainable future — one where technology strengthens creativity, rather than crowding it out.

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Cineverse Sees Quarterly Fiscal Loss, 60% Revenue Drop Without ‘Terrifier’ Movie

With a difference a financial quarter makes without the fiscal largess of a signature blockbuster slasher movie.

Cineverse reported third-quarter (ended Dec. 31) revenue of $16.3 million, which was down 60% from revenue of $40.7 million from the previous-year period that included $22.8 million of theatrical revenue from Terrier 3, the distributor’s outsized franchise hit.

The company posted a net loss of $1 million compared with a profit of $7 million in the prior-year quarter.

Terrifier 3, with a $2 million production budget, excluding marketing, generated $90 million at the global box office, including almost $55 million across North American screens.

Driving the Q3 loss was the impact of increased SG&A expenses (up 14%, or $1.3 million) due to marketing costs related to theatrical releases of The Toxic Avenger and Silent Night, Deadly Night during the quarter, combined with higher professional services and legal expenses associated with recent acquisitions.

Both movies underperformed at the domestic box office relative to their marketing and distribution costs. Toxic Avenger and Silent Night generated $2.9 million and $1.5 million in ticket sales, respectively.

On the digital distribution side, total streaming viewers increased approximately 10% year-over-year to 149 million from 135.5 million last year, with total minutes streamed up 33% to more than 3.4 billion (from 2.6 billion minutes) and FAST channel minutes up 33% to 3.2 billion from 2.4 billion minutes.

SVOD subscribers grew approximately 15% year-over-year to 1.55 million, from 1.35 million in the prior year period.

In the quarter, Cineverse acquired exclusive rights to director Guillermo del Toro’s classic fantasy film Pan’s Labyrinth — to celebrate the film’s 20th anniversary by leveraging the company’s theatrical distribution model for a theatrical re-release in 3D and 4K Ultra HD. The multiyear deal includes all North American distribution rights.

CEO Chris McGurk focused on the positives surrounding the company’s acquisitions of Giant Worldwide, a digital media services provider, and CTV monetization company IndiCue. McGurk said the acquisitions are already positively impacting operating margins in the current fourth quarter.

“The Giant and IndiCue acquisitions are truly transformative for [us],” McGurk said in a statement. “Both immediately add significant revenue and pre-tax earnings to the company.”

McGurk said the acquisitions bring “large, durable and scalable streams of
recurring revenue” and significantly strengthen Cineverse’s market position as an AI-powered technology services and infrastructure provider for the entertainment industry.

“We believe both acquisitions featured favorable valuations and deal structures and will be strongly accretive,” he said.

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Cineverse Acquiring CTV Monetization Firm IndiCue for $22 Million

Cineverse Feb. 12 announced the acquisition of IndiCue, a connected-television monetization platform the Los Angeles-based distributor and streaming video platform operator plans to incorporate in its ad-tech infrastructure, including Matchpoint and C360 platforms.

The transaction is valued at $22 million, which includes $12.8 million in cash at closing and $9.2 million in either cash or common stock on the first anniversary.

IndiCue provides infrastructure for media owners and streaming platforms to manage advertising revenue through server-side ad insertion technology, custom monetization and ad formats, including real-time ad pod building.

To fund the acquisition, Cineverse raised $13 million through the sale of convertible notes. This acquisition follows Cineverse’s recent purchase of Giant Worldwide in January.

In the fiscal disclosure announcing the acquisition, Cineverse disclosed that it expects to post an undisclosed fiscal loss on revenue of upwards of $17 million in the fiscal third quarter, ended Dec. 31, 2025.

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Cineverse Launches Matchpoint ‘Creative Labs’ for FAST, Streaming Services

Cineverse Feb. 9 announced the launch of Matchpoint Creative Labs (MCL), the Los Angeles-based distributor’s new in-house agency to support the growing demands of connected TV (CTV), free ad-supported streaming television (FAST) channels, and streaming services.

MCL will be focused on producing video advertising for CTV, as brands continue to shift budgets away from static display and toward streaming environments.

According to recent research from MNTN, the CTV ad spend is forecast to top linear TV for the first time by 2028, reaching nearly $46 billion. Nielsen reports that 66% of marketers planned to increase their OTT/CTV spend in 2025 compared to 44% in 2024.

Operating within the Cineverse Technology Group, MCL is designed to help advertisers and channel operators by combining creative direction, design and production with modern, technology-enabled workflows that allow campaigns to scale cost-effectively.

MCL also creates motion-first creative across a wide range of use cases, including on-air promotional spots, channel IDs, branding packages, and visual assets for special channel stunts.

These services are being deployed across Cineverse’s owned and/or operated streaming properties, and are now available to external and third-party partners, including brands and streaming services. MCL is expected to generate more than $4.5 million in revenue in its first year.

“As FAST and streaming services continue to scale, the need for high-quality on-air creative has become critical, but the traditional broadcast model simply doesn’t exist for many of these operators,” Tony Huidor, president of technology and chief product officer at Cineverse, said in a statement.

The Creative Labs unit blends traditional creative development, storyboard design, and human-led scriptwriting with gen AI-enabled workflows that allow motion-based creative to be developed, versioned and deployed quickly across ad campaigns and streaming channels.

It will initially be utilized across Cineverse’s streaming networks, including Screambox (horror), RetroCrush (classic anime) and the Dove Channel (women’s entertainment).

“With the launch … Cineverse extends its capabilities beyond entertainment technology and into the creative services ecosystem,” added Michele Edelman, EVP technology and GM of Matchpoint.

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Cineverse Releasing Horror Movie ‘Silent Night, Deadly Night’ on Disc Feb. 17

Cineverse will release the Christmas-themed horror movie Silent Night, Deadly Night on disc Feb. 17. The film is now available for digital sale and rental.

The packaged-media release will offer a DVD, Blu-ray Disc Collector’s Edition, 4K UHD Blu-ray Collector’s Edition, or 4K UHD Blu-ray Steelbook Collector’s Edition.

‘Silent Night Deadly Night’ Steelbook

The movie — about a boy who sees his parents killed by someone dressed as Santa, and years later as a grown man, wears a Santa suit seeking violent revenge — has generated $1.5 million at the North American box office and $2.6 million worldwide.

The film is written and directed by Mike P. Nelson (Wrong Turn, V/H/S/85) and stars Rohan Campbell as Billy and Ruby Modine as Pamela, along with Mark Acheson, David Lawrence Brown and David Tomlinson.

Revry Streaming Network to Utilize Cineverse’s Matchpoint

Cineverse has formed a new commercial relationship with the LGBTQ+ streaming network Revry to use Cineverse’s automated media supply chain platform Matchpoint.

Built on a foundation of automation, AI and machine learning, Matchpoint replaces expensive, labor-intensive video content processes with a fully transparent, automated workflow that significantly reduces costs, eliminates human error, and effortlessly facilitates content ingestion with delivery across more than 135 platforms and distribution models, according to Cineverse.

Through this partnership, Revry is using Matchpoint “Dispatch” for automated content management and delivery featuring intelligent QC and AI-driven metadata enrichment. Dispatch can ingest, validate, prep and package thousands of assets for delivery to hundreds of platforms with a few clicks, Cineverse reports. It manages more than 116,000 concurrent streams each day, saving more than 121,000 hours of operational efficiency per month, helping customers potentially reach a global audience of more than 1 billion, according to Cineverse.

“With Matchpoint Dispatch, Revry can now automate and standardize critical workflows, improving accuracy, reducing costs, speeding up deliveries and empowering their team to focus on strategic execution,” Matchpoint GM and Cineverse EVP of technology Michele Edelman said in a statement.

“At Revry, we’re always looking for ways to reach more consumers, innovate, and optimize efficiency, and Matchpoint is an ideal partner for us,” Alia J. Daniels, co-founder and COO of Revry, said in a statement. “We reach LGBTQ+ audiences and allies across the globe, and Matchpoint’s seamless automation technology streamlines our ability to grow that even further.”

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Cineverse Launching ‘Air Bud Returns’ Theatrical Release Aug. 21

Cineverse and Air Bud Entertainment Feb. 3 announced that Air Bud Returns will be released theatrically nationwide on Aug. 21. The announcement of a new movie revolving around the basketball-playing Golden Retriever, Buddy, coincides with National Golden Retriever Day.

Air Bud Returns is not a sequel. It’s a theatrical relaunch of the 1997 original that became a benchmark of sorts for family movies with $23.1 million in global revenue, or $46.7 million when adjusted for inflation.

The film stars Tracy Ifeachor (“The Pitt”) as Jasmine, Edwin Lee Gibson (“The Bear”) as Jack, Tyler Labine (Tucker and Dale vs. Evil) as Walter, and Aydin Artis as Jacob. It is written and directed by franchise creator Robert Vince and produced by Anna McRoberts.

In  Air Bud Returns, 13-year-old Jacob dreams of becoming a basketball star like his dad. After his father’s passing, that dream feels further away than ever. When Jacob and his mother move into his dad’s childhood home in Fernfield, Jacob discovers an old VHS tape marked “Air Bud.”

He discovers his father played on the Timberwolves team alongside the legendary, basketball-playing golden retriever, Buddy. When Jacob meets a stray golden retriever, he later names Buddy, they form a bond that leads them on a journey to unite a team of misfits, qualify for the Christmas tournament, and chase a championship.

“The team, including our canine and human cast, have worked incredibly hard to bring Robert’s vision to life, and I can think of no better way to celebrate National Golden Retriever Day,” Yolanda Macias, chief motion picture officer at Cineverse, said in a statement.

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Cineverse Announces New ‘Screambox’ VOD Content Slate

The Cineverse horror unit Bloody Disgusting announced the upcoming slate of programming for its Screambox streaming service.

New programming includes “Bloody Bites: Season 16” featuring horror short films and new episodic content every Friday; the horror black comedy The Toxic Avenger, starring Peter Dinklage; the U.K. horror series “Generation Z,” where a chemical leak outside a care home starts an apocalypse led by old-aged pensioners hungry for human flesh; the horror movie Self-Help, where a young woman infiltrates a dangerous self-actualization community after her mother becomes entangled with its enigmatic leader; and Savage Flowers, in which children in a foster home are carriers of terrifying virus.
Screambox saw an 18% uptick in subscribers year-over-year, according to Cineverse. Cineverse’s overall streaming channels business has seen subscribers increase 13% year-over-year, with revenue up 8% in the most-recent fiscal quarter.
“With a mix of originals and exclusives … we’re extremely proud how far Screambox has come since it became part of the Cineverse family [five years ago],” Bloody Disgusting co-founder Tom Owen, who is also VP of network strategies at Cineverse, said in a statement.

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Additional content coming to Screambox includes:

  • The Unknowable: Darkland (Feb. 3), which explores the complex characters and supernatural forces behind the mysterious disappearances linked to the Darkland Amusement Park;
  • Blood Barn (Feb. 17), which finds a group of teens throwing a barn party to cap off their last summer together and, as night falls, they realize this summer might be their last;
  • Pig Hill (March 10), following Carrie, who has been fascinated by the local legend of the pig people of Pig Hill, revolting creatures who breed and cause havoc in the area, and as the 10th woman goes missing, she can’t stop thinking that there could be more to these stories;
  • The Dæmon (March 17), in which Tom, haunted by the aftermath of his father’s suicide, abandons his wife and seeks refuge at the lakeside cottage where his father met his tragic end and his tormented memories from childhood resurface, all intricately connected to an ancient, mystifying force lurking beneath the lake’s depths, driving him into madness.​

 

Current Screambox content includes:

  • Terrifier 2
  • Terrifier 3
  • Meat Kills
  • Killer Rental
  • From Darkness
  • Bloodsuckers and the Grimoire
  • Hell House LLC 1-3
  • Street Trash
  • Tales From the Void
  • Frogman
  • The Barn 1-2
  • Outwaters

Cineverse CEO Chris McGurk Cites Weather for Modest ‘Return to Silent Hill’ Theatrical Debut

Cineverse continues to look for a theatrical release to rival the distributor’s outsized “Terrifier” franchise that has generated $65.3 million in North American ticket sales through three movies with a combined production budget of $2.85 million.

Working with Iconic Events, Cineverse bowed Return to Silent Hill, the third release in the 20-year-old horror “Silent Hill” mystery franchise, which was No. 7 at the weekend box office Jan. 25 with $3.2 million in revenue — near the company’s total $3.5 million investment in the title.

The tally exceeded some industry expectations that pegged the title’s weekend debut at around $2.6 million.

David A. Gross, with industry newsletter FranchiseRE, said the the movie’s bow was “a weak opening” for the third installment in the franchise.

Even so, he noted, “The budget was a modest $23 million. At that cost, the film should recoup its investment after it finishes ancillary business around the world.”

Like “Terrifier,” and the recently released The Toxic Avenger ($2.86 million), Cineverse only has North American rights to “Silent Hill,” relying on its home entertainment release, including digital retail and streaming, to drive operating margins.

Cineverse recently licensed the streaming rights to The Toxic Avenger, starring Peter Dinklage, Kevin Bacon, Elijah Wood, Jacob Tremblay and Taylour Paige, to Hulu after releasing it theatrically.

In media comments, Cineverse CEO Chris McGurk attributed Return to Silent Hill’s modest debut largely to severe weather impacts across the Eastern part of the country rather than the movie’s quality or appeal.

“The weather clearly was a big factor this weekend and impacted the box office significantly for many films, including ours,” McGurk said.

He expressed hope that “the industry will get some of this missed demand back” once the blizzards and deep freeze subsided, suggesting pent-up audience interest could drive better returns in subsequent weeks.

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