NATPE Global and Realscreen Summit 2026 Underline Convergence, Creators and New Content Economics

MIAMI — The 2026 edition of NATPE Global, co-located with the Realscreen Summit in Miami the first week in February, made clear that old boundaries are dissolving — between creators and legacy media, between traditional distribution and digital innovation. Delegates from across the production and distribution ecosystem upped the intensity of conversation from deal talk to strategic realignment, with a sharply pragmatic undertone reflecting an industry in transition.

The two events brought three major currents into focus: the growing influence of creator-led brands and platforms; the real-world use of AI to reshape production economics; and the ongoing search for sustainable distribution models across an increasingly fragmented marketplace.

Speakers on a panel on converging platforms said creators, brands and social platforms are converging with studios, streamers and broadcasters to change the way content is financed, produced, packaged and distributed.

“It feels like every day is new,” said Kim Larson, global managing director and head of creators at YouTube. “Every day something’s different, and we’re learning. I’ll tell you, some things are pretty constant when we think about audience behavior, and that is how passionate fans build community in a way that I don’t think everybody’s figured out how to financially unlock yet.”

As an example, Larson pointed to creator Markiplier, whose real name is Mark Fischbach.

“He had a passion project called Iron Lung,” Larson said. “It is a movie he made and self-financed. He spent $3 million on it. He literally went to these theaters and said, ‘Hey, will you show it for me?’ And his community, his installed base of 38 million followers, stepped up. He got in 4,000 theaters with a $21 million opening box office. Nobody thought that was possible. And I think that people are waking up to the power and the financial opportunity that comes with the community.”

In their respective keynote addresses, popular YouTuber Dhar Mann — whose studio’s short-form morality plays have driven massive engagement across social media platforms — and Bell Media President Sean Cohan highlighted the potential for collaboration rather than competition between creator studios and established media.

“There’s this conversation that’s happening that creators are eating traditional media players’ lunch or replacing them at the table,” Mann said. “I don’t believe that whatsoever. I think that there’s this bridge, and the folks who can create the bridge between these two islands are the ones that are going to really win in the long run.”

Mann was joined on stage by Dhar Mann Studios CEO Sean Atkins. The two pointed to value of blending Mann’s social media audience reach and real-time analytics with traditional storytelling expertise and distribution muscle, suggesting a hybrid model where creator content and legacy media can reinforce each other’s strengths rather than operate in silos. Dhar Mann Studios’ own deal with Fox Entertainment is the perfect example, Atkins said: “Our intellectual property is ours, we get to produce the content that’s great for us, we get to work with them on distribution and learn together, and they can exploit the assets on linear television and what-not that we don’t have the capability of doing on our own — it’s a win-win for both of us.”

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Artificial intelligence emerged as both a tactical tool and a strategic imperative during the week. In discussions reflecting broader industry trends, executives such as Albert Cheng of Amazon MGM Studios and Jon Erwin of The Wonder Project framed AI not as a threat but as a partner in enhancing production efficiency, reducing costs, and expanding creative capacity.

“When it comes to all the film and TV series that we have in development, I’ll be sitting in these seats and going, ‘I wish we could green light all of these,’” Cheng said. “’How in the world can we do this?’ And the only way to do this is to figure out how do we lower the costs to make these — because the more we can reduce these costs, the more titles we can get on the service.”

Erwin likened AI to the emergence of digital cinema and CGI. “[It’s] a new set of tools that are very powerful,” he said, “and it’s a set of tools and a certain kind of intelligence that pairs incredibly well with human creativity and just amplifies and accelerates everything you do.”

Other sessions at NATPE focused on practical AI applications — from how studios can leverage machine learning to augment human creativity, to how brands and agencies can use data to tailor content to specific platforms and viewers. Rather than predicting the end of traditional workforce roles, speakers emphasized AI as a force multiplier, enabling smaller teams to produce more content, faster — crucial in a marketplace where the pace of delivery increasingly shapes competitive advantage.

While creator content and AI tools generated the most buzz, the traditional focus on distribution strategy, rights negotiation and monetization remained front and center as well. Distributors and buyers unpacked the escalating complexity of distribution terms — particularly as streaming platforms juggle SVOD, AVOD and FAST channels, and ad-supported tiers — in an effort to maximize reach without sacrificing profitability.

Global buyers at NATPE reiterated the importance of flexibility: the ability to structure deals that span multiple platforms and territories, adapt to shifting performance metrics, and integrate ancillary revenue streams such as FAST licensing or branded content integrations. Distribution execs also noted that linear and digital channels are no longer competing silos, but, rather, complementary components of broad strategies aimed at capturing audience attention where it naturally migrates.

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Converging Platforms, Rise of Creators Will Influence the Future of Content, NATPE Global Panelists Say

MIAMI — Convergence will play a key role in the evolution of content over the coming years, according to panelists at the Feb. 3 NATPE Global session on the future of content.

Creators, brands and social platforms are converging with studios, streamers, and broadcasters to change the way content is financed, produced, packaged and distributed. And yet one thing that hasn’t changed is storytelling — a good story is still a good story, and that’s at the heart of all successful content.

YouTube creators are known for creating good stories that draw loyal legions of followers. And more and more, their success isn’t limited to YouTube.

“It feels like every day is new,” said Kim Larson, global managing director and head of creators at YouTube. “Every day something’s different, and we’re learning. I’ll tell you, some things are pretty constant when we think about audience behavior, and that is how passionate fans build community in a way that I don’t think everybody’s figured out how to financially unlock yet.”

As an example, Larson pointed to creator Markiplier, whose real name is Mark Fischbach.

“He had a passion project called Iron Lung,” Larson said. “It is a movie he made and self-financed. He spent $3 million on it. He literally went to these theaters and said, ‘Hey, will you show it for me?’ And his community, his installed base of 38 million followers, stepped up. He got in 4,000 theaters with a $21 million opening box office last weekend. Nobody thought that was possible. And I think that people are waking up to the power and the financial opportunity that comes with the community.”

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On the other hand, Larson added, “when we talk about audience behavior, I think we overestimate the degree to which people discern” about the different types of content.

“Live sports, scripted shows, creator-led entertainment — it’s just what do people want to watch in the moment,” she said. “What is entertaining? What’s going to captivate them? And so we’re just seeing these barriers coming down in a way that is probably scary for a lot of people, but also really fruitful, I think, for the industry.”

Robert Sharenow, president of programming for A+E Global Media, said even though A+E’s content is now available on multiple platforms, including YouTube, choosing content hasn’t changed all that much over the years.

“We look for things that have universal resonance,” he said. “And one of the odd things that I’ve noticed over the last 15 years is that when you look at old media and old platforms, the same things work everywhere.

“We are huge on YouTube in history — our stuff on history kills on YouTube, as does our crime and justice stuff. The things that work translate on every platform. So it’s not this incredible mystery. I think the mystery and the thing that is most exciting are the things that are surprising.

“No algorithm could have ever predicted the success of ‘Heated Rivalry’ (a Canadian sports romance series about two rival professional hockey players whose on-ice animosity conceals a secret romance). And when I took the pitch for ‘Project Runway,’  I was like, ‘Fashion design? Who’s interested in that?’ Boy, was I wrong. It’s a great show, but it’s really about creativity in its heart. And that’s a universal theme.

“It’s the same with ‘South Park,’ which began as two guys in their garage cutting out elementary school students from colored paper. And I do think there are all sorts of unpredictable moment, and a lot of our shows come out of that. Who would’ve thought a show about a pawn shop would be going on 500 episodes?

“Those are the things that get me excited — you just don’t know what’s coming next. Again, for us, we’re a multiplatform company, so we want everything to play everywhere. And it does. So it’s not like the game has changed. You’re still trying to attract a big audience — wherever they are.”

As more platform shifts occur, innovation and originality will become increasingly important, panelists said. YouTube’s Larson said that when the Oscars move to YouTube in 2029, viewers will see a whole new broadcast, including a digitization of the Academy Arts and Sciences Museum “so that we can really celebrate what’s gone before and have a more up-to-date way to consume it.”

Creators hoping to broaden their reach and move their content beyond social platforms must develop “a constructive and intimate relationship with their fans,” Larson said. “And their audiences are infinitely more monetizable. I always tell brands, ‘Hey, don’t just chase the big reach.’ You can get into every nook and cranny in culture and find a creator who does something about, say, vegan Indian cooking, and find their audience there.’”

The most successful creators, Larson said, all have certain common traits. “The first thing you have to do is have a point of view,” she said. “You have to be interesting. You have to be good. And you have to be willing to put yourself out there and package that up in a way that sometimes might be uncomfortable, but that’s endearing to your audience.”

One significant change in how content will be produced — but not how it will necessarily look or feel — is the integration of AI to cut costs, speed up production cycles and give filmmakers more tools to work with.

“I think the future of content is going to look like humans working with traditional workflows, how we’ve done before, but integrating AI in a very smart way, in an efficient way, without losing the story that they intend to do,” said Verena Puhm, head of Dream Lab LA, a Luma AI R&D studio in Los Angeles designed for filmmakers, studios, and artists to explore, experiment with, and integrate cutting-edge AI technology into professional storytelling.

“I think the future of content will include more choices, but also more winners and losers creatively,” said A+E’s Sharenow. “It always ends up being a creative footrace — whatever the disruption is, some people are going to win, some people are going to lose, and it all comes down to the creativity, no matter what we’re talking about. If it’s a micro drama, if it’s  YouTube short, if it’s a 20-hour documentary on World War II with Tom Hanks, there are winners and losers in every single bucket.”

Asked about the next evolution for YouTube, from a content perspective, Larson said, “That’s a really hard question. I guess I would say that by giving people tools [like AI], we are now lowering the barrier of entry for all kinds of new content. So everything in here that everyone thinks is content, I think that’s going to be redefined because what those tools are enabling is me, you, you, you, you to all tell stories in really compelling and professional ways. And that is going to unlock something. I don’t know what that something is, but that is going to unlock a whole new generation of storytellers.”

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